beautify project

This commit is contained in:
2020-05-15 10:51:54 +02:00
parent e28b8521d1
commit ccdbf5b158
8 changed files with 59 additions and 20 deletions

View File

@ -131,10 +131,6 @@ func try_to_occupy_hex(hex_node):
remote func occupy_hex(hex_x, hex_y):
_map._hexes[hex_x][hex_y].occupy_hex()
#func _process(delta):
# if len(_other_players) <= 0 and _game_started:
# end_game(true)
func left_game():
for player in _other_players:
rpc_id(player[0], "player_left", Player.get_player_id(), Player.get_player_name())
@ -147,7 +143,6 @@ func end_game(is_winning):
$End_game_panel.visible = true
remote func player_left(player_id, player_name):
print("Player: " + str(player_id) + " left.")
_other_players.erase([player_id, player_name])
NetworkingSync._player_in_same_game_room_list.erase([player_id, player_name])
update_player_list()

View File

@ -13,13 +13,11 @@ func left_click_on_hex(hex_node):
if hex_node.is_free():
if _game_manager.get_previous_hex() != null:
print("try to occupy")
if hex_node in _game_manager.get_previous_hex().get_neighbours():
print("Yea")
_game_manager.try_to_occupy_hex(hex_node)
else:
_game_manager.try_to_occupy_hex(hex_node)
func right_click_on_hex(hex_node):
print("Right click")
pass